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NPC Generator

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Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean blue cloak covering his clean studded leather. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Anselm took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Barlow, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 33000 sp. Iolite (20 gp). Violet garnet (800 gp). Eye agate (4 gp). Red spinel (120 gp).


Social Check DCs


Heward Mori, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. He keeps his chestnut hair in a pixie cut. His eyes are brown and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the east. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and doesn't want to be a locksmith and was forced into it by his family

Flaws: Hedonist. Bonds: Immigrant, Family, Nature, Adventurer. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Heward Mori, Male Human Barbarian 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 8 (-1)8 (-1)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Gold and topaz bottle stopper cork (1400 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Lance Beckwith, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content.

Ideals: Justice. Flaws: Ugly, Impulsive, Mundane. Bonds: Rich. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Lance Beckwith, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1000 sp. Pink pearl (40 gp). Citrine (40 gp). Black pearl (200 gp).


Social Check DCs


Dustin Stratford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic. Flaws: Ugly, Insomniac, Cynical, Racist. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Dustin Stratford, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 4 years old his parents immigrated from the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Robert Garfield, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)17 (+3) 10 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Masterwork Light steel shield.


Social Check DCs

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