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Advanced [show]


Clerebold Bentham, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his greatsword always slung over his shoulder. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his white hair. He has gleaming, smiling blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Clerebold Bentham, Male Human Barbarian 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 4000 sp. Gold and topaz bottle stopper cork (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Raymond Easton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright brown suits and hats. He has moderate length white hair. His ears are large.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Rich, Adventurer, Family. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Raymond Easton, Male Human Warrior 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears brown painted combat armor at almost all times, and sports empty pouches on his belt. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. His druidic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence, Entrepeneur, Gifted. Bonds: Adventurer. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Gerald Marlee, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 16 (+3)17 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 20000 cp. Peridot (20 gp). Alexandrite (900 gp). Bloodstone (20 gp).


Social Check DCs


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His hair is chestnut and very short. His eyes are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Sellsword father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off his debts; and to pay off his debts

Flaws: Secretive, Shy, Disease. Bonds: Attractive, Poor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Henry Nash, Male Human Paladin 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dustin Braxton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: To settle down with his crush; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Addict, Terse, Antagonistic. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Dustin Braxton, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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