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Advanced [show]


Anselm Carlton, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and pastel robe with the hood down, and sports empty pouches on his belt. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Adventurer. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Carlton, Male Human Druid 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills History +4, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet armored body suit, with a simple green line shooting up and back down. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Wymar will drive conversation. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Extrovert. Bonds: Adventurer, Rich, Family. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Wymar Bentham, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Alexandre Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue top hat and blue clothes. His red hair is cut short. He has brown eyes and a blue hat with a tan feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to meet his childhood hero; and to unite with his sister

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Alexandre Yeardley, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Tim Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His hair is black and very short. His amber eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of goblins once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by goblins. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Slave. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Tim Ogden, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Shane Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair, when down, is lengthy. This violet eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic. Bonds: Adventurer. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Shane Altham, Male Human Sorcerer 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 50 pp.


Social Check DCs

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