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NPC Generator

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Advanced [show]


Solomon Merton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is cut short. His gray eyes peer out from beneath his deerstalker violet hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and to reunite with his absent father

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Family, Military. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Solomon Merton, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Deception +3, Insight +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Iolite (80 gp). Golden yellow topaz (400 gp). Tourmaline (80 gp).


Social Check DCs


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with grey highlights, and long blue pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His brown hair is unkempt and raggedy. He is baby faced.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Family. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Peter Browning, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Performance +0
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


John Bradly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears grey painted combat armor at almost all times. His blonde hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Expand his business.

Flaws: Shy. Bonds: Job, Mentor, Rich. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

John Bradly, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Charles Ryley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his brown eyes.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful slaver made him what he is. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and to be a junk dealer again

Ideals: Artistic, Joker. Flaws: Racist. Bonds: Mentor, Job. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Charles Ryley, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His white hair is smooth and relatively long. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Ernest has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Ernest Livingstone, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Hematite (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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