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NPC Generator

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Advanced [show]


Frederick Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green shirt with thin grey vertical stripes and white pants. His white hair is slicked back into a classic pompadour. His eyes are green.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: The child of a Assassin, who enjoyed hunting, Frederick was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Athletic. Flaws: Impulsive, Greedy. Bonds: Nature, Rich. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Frederick Brandon, Male Human Druid 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 110 pp.


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is dressed in a clean blue cloak covering his clean studded leather. He wears his auburn hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Hunter business at a young age. He worked as a nervous Hunter and found it very stressful. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Bonds: Attractive, Rich, Enemies, Job. Occupation: Hunter

Voice: German accent

Attributes [hide]

Odo Morton, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Blue quartz (16 gp).


Social Check DCs


Balimaar Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a blonde handlebar mustache and slicked back blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and to end his boredom

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Rich, Religious. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Balimaar Shelly, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He keeps his long golden hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Racist, Secretive. Bonds: Family, Rich. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Bertram Darlington, Male Human Sorcerer 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Gomory Davenport, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. He sports a flattop hair cut. His thin eyebrows rest above his beady amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Military. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Gomory Davenport, Male Human Adept 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 300 gp.


Social Check DCs

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