Anselm Clifford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Roofer and was forced into it by his family; and he feels threatened by others
Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Justin Harrington, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His blonde hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Hunter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly. Bonds: Job, Adventurer, Military, Nature. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 300 gp. Peridot (50 gp). Sardonyx (50 gp). Red-brown spinel (160 gp).
Lance Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His golden hair is thinning but still full. His hazel eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lance took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp. Iolite (70 gp). Lapis lazuli (12 gp). Jasper (70 gp).
Clerebold Bradly, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing grey shirts, loose pants, and blazers most of the time, he is not a threatening figure. His chestnut hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them
History: He was born the only child of a wealthy merchant. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Insomniac, Shy. Bonds: Attractive, Job. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Raymond Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is heavily combed to the left. He wears an eyepatch.
Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments
History: He comes from a rich western family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 8 years.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
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