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NPC Generator

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Advanced [show]


Theobald Yeardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. He has a long auburn beard with little hanging trinkets. His green unseeing eyes seem to look past you.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Theobald has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Theobald Yeardley, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His hair, while still mostly brown, has prominent grey streaks. His brown eyes peer out from beneath his top violet hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Sailor profession.

History: He was born into a rich family. His childhood dream was to be a Sailor, but he was a colossal failure. He now owns his own business.

Motivation: To be a Sailor again; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Dumph, Male Human Barbarian 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 500 gp. Black velvet mask with numerous citrines (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Alston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His red hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Aldous Alston, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp.


Social Check DCs


Don Conway, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely black suit with red socks and a vest with buckled shoes. His black hair is styled in orderly dreadlocks. His eyes are hazel.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the east. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Don's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To be a Miner again; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Don Conway, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 5 (-3)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Obsidian (7 gp). Zircon (20 gp).


Social Check DCs


Heward Richie, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut short. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has achieved small success as a Bellfounder.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Slave, Job. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Heward Richie, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 4000 cp.


Social Check DCs

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