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NPC Generator

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Advanced [show]


Conrad Thorpe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with Stetson hat, and a wedding ring on his left hand. He keeps his blonde hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Conrad Thorpe, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Cory Norton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He is an epitome of beauty. His black hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Insane, Forgetful. Bonds: Attractive, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Cory Norton, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 sp.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a weathered and beat up set of banded mail beneath an oversized green coat. His right hand appears badly burned and disfigured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Gerard Copeland, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Blue star sapphire (900 gp). Emerald (900 gp). Star rose quartz (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Alton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear black clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His eyes are likewise violet. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has achieved small success as a Blacksmith.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Entrepeneur, Impeccable. Bonds: Attractive, Nature, Job. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Frederick Alton, Male Human Warlock 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 500 gp.


Social Check DCs


Hugh Paxton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bellfounder uniform. His brown hair is lengthy. He has brown eyes and a green hat with a tan feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He was granted psionic powers by his dying sister.

Motivation: Expand his business; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Paxton, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. Blue star sapphire (500 gp). Amber (150 gp).


Social Check DCs

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