Diggory Compton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green cloak and cross-gartered tan stockings. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west to a Knight, Diggory learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Adventurer again.
Flaws: Ugly, Insane, Depressed, Antagonistic. Bonds: Job. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 sp. Jet (120 gp). Amethyst (120 gp). Red spinel (120 gp).
Norman Payton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His auburn hair is singed and shortened. His eyes are a pleasant brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. His childhood dream was to be a Fisher, but he was a colossal failure. He left for the east, certain he would find work there.
Motivation: Further expansion of business; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Infernal, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 50 pp. Rose (50 gp). Deep blue spinel (300 gp). Sard (50 gp). Freshwater pearl (6 gp).
Nicholas Colton, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered sword and tarnished monstrous two handed axe as well. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Immigrant, Enemies. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. Moss agate (13 gp). Lapis lazuli (13 gp). Obsidian (13 gp).
Percival Merton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and wears white leather gloves, a white jacket, and tight pants. His hair is brown and very short. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Percival was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 14 years.
Motivation: Sabotage a competitor; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Artistic, Entrepeneur. Bonds: Job, Nature, Family. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1000 gp. A delicate brass dragon egg (40 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Roland Dayton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Miner uniform and is in decent physical shape. His auburn hair is braided into rings. His eyes are a pleasant gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Roland hails from a village terrorized by gnolls. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate, Fighting. Bonds: Job, Enemies. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 400 gp.
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