Gomory Alton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a pastel feathered hat and pastel clothes. His brown hair is slicked back into a classic pompadour. He is baby faced.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Body Guard business at a young age. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Body Guard.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Job, Military. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 5 (-3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Tim Shipley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He has shaved his head bald. His thin eyebrows rest above his beady gray eyes.
Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted necromantic powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Nature. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2000 sp. Malachite (10 gp). Golden pearl (110 gp). 1 Smokesticks. 1 Holy water. 2 Thunderstones.
Percival Bentham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has worked as a Shoemaker like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and wants his loneliness to end
Ideals: Artistic. Flaws: Insane, Sensitive, Shy. Bonds: Job, Has a crush. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 13000 cp. Citrine (70 gp). Alexandrite (400 gp).
Adelard Holton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He sports a flattop hair cut. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.
Motivation: He'd like to take his coworkers down a peg.
Bonds: Rich, Attractive, Religious, Job, Family. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 900 gp. Chrysoberyl (120 gp). Onyx (60 gp). Black opal (900 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.
Henry Redfield, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He seems to be bored by most things.
Ideals: Justice, Philantrophist. Flaws: Ugly, Mundane. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
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