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Advanced [show]


Theobald Axton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he is wearing a perfectly clean shirt and pair of pants. His long blonde hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Flaws: Disease, Insomniac. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Theobald Axton, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Ralf Eastoft, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Hunter does. His skin is fair and his fingers are delicate and long. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Hunter business at a young age. He worked as a nervous Hunter and found it very stressful. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Job, Attractive, Nature. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Ralf Eastoft, Male Human Barbarian 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has a brown handlebar mustache and slicked back brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Logical. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Jocelyn Altham, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp. White pearl (130 gp). Aquamarine (800 gp). Tourmaline (130 gp).


Social Check DCs


Thomas Haley, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is white and curly. This violet eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: The child of a Mason, who enjoyed hunting, Thomas was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Mason; and he's in love

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Nature, Has a crush. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Thomas Haley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Banded agate (16 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Peter Gracey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a robe, a symbol of luck around his neck, and a trident on his belt. His right leg appears badly burned and disfigured. He wears a top hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Cynical. Bonds: Attractive. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Peter Gracey, Male Human Expert 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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