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NPC Generator

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Advanced [show]


Arnold Harper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, red, dusty cloak. He keeps his silver hair in a pixie cut. His violet unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered writing. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Flaws: Disease, Ugly, Addict, Insomniac. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Harper, Male Human Barbarian 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Moonstone (30 gp). Rich purple corundum (700 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Gunter Wallace, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear yellow pants and tee shirts. His silver hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Gunter Wallace, Male Human Expert 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Deception +2, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 70 pp. Zircon (20 gp). Black pearl (200 gp).


Social Check DCs


Hugh Warwick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy tan pantaloons and a brown scarf. He wears a Stetson hat to cover his moderate length auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hugh was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Nature, Attractive. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Warwick, Male Human Wizard 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Black velvet mask with numerous citrines (50 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Tim Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a dagger on his belt. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce green eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Justice. Bonds: Job, Nature, Religious. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Tim Shipley, Male Human Cleric 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item.


Social Check DCs


Randal Compton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His white hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Joker. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Randal Compton, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Freshwater pearl (12 gp). Blue quartz (12 gp). 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs

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