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NPC Generator

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Advanced [show]


Gunter Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. He keeps his black hair in a pixie cut. His eyes are a pleasant green.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: When he was but 3 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Extrovert, Philantrophist. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Gunter Westcott, Male Human Bard 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +6
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (700 gp).


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel armored body suit, with a simple tan line shooting up and back down. He keeps his red hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He struck the Detective job and began his own company from there.

Motivation: To be a Map Maker again.

Ideals: Joker. Bonds: Job, Religious, Mentor. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Ernest Marley, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 700 sp.


Social Check DCs


Dustin Webley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Mentor. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Webley, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Star rose quartz (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

William Hadley, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp. Obsidian (5 gp). Rhodochrosite (5 gp). Hematite (5 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Rutland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue Stetson hat and blue clothes, and a wedding ring on his left hand. His golden hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: In love, Poor, Enemies. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Gerald Rutland, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 9 (-1)17 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 300 gp. 1 Masterwork manacles. 1 Masterwork Musical instrument. 1 Hourglass. 1 Hourglass.


Social Check DCs

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