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Advanced [show]


Theobald Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. His hair, while still mostly auburn, has prominent grey streaks. His thin eyebrows rest above his beady green eyes.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Theobald Hadley, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)4 (-3) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Thomas Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man is dressed in earthy colors with a tan and pastel handkerchief worn on his left side. His chestnut hair is singed and shortened. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thomas took refuge in the large cave and found the beat up scimitar and armor he uses now. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military, Nature. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Thomas Stansfield, Male Human Ranger 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 6 (-2)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (12 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp).


Social Check DCs


Gomory England, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He keeps his long blonde hair kept up in a rat tail. His gray eyes are passionate and lively.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Gomory was born in the east. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Persistence. Bonds: Rich, Job, Adventurer, Family. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Gomory England, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp.


Social Check DCs


Geoffrey Rowley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries flails. He wears his hair in dreadlocks. He has amber eyes and a white hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Rowley, Male Human Expert 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Gerald Springfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is dressed in an above average manner. With a patchy golden beard and wild golden hair. His eyes are a pleasant hazel.

Personality: He dislikes all the random violence that takes place in the north. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered north to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Pacifist, Optimist. Flaws: PTSD. Bonds: Attractive, Slave. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Gerald Springfield, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs

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