Kyle Ramsey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He keeps his golden hair in a flapper bob. He is baby faced.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the east. Kyle was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Many goblins want him driven away; and he wants revenge against goblins
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Enemies, Religious, Guardian. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Red garnet (120 gp). Bloodstone (30 gp). Golden pearl (120 gp). Blue star sapphire (600 gp). 1 Minor magic item.
Justin Darby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large black tufts of hair around his ears. His fierce blue eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with painting.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and expand his business
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Job, Immigrant. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2700 sp.
William Weld, Male Human [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he dresses well, typically a more casual-formal manner. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: William lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and wants to open a new tavern
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp.
Roland Stratford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His eyes are hazel and beady.
Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Slave, Religious, Mentor. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 19 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven, Undercommon, Halfling
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Byron, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His hair is silver, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: A strong sense of loyalty to Human people; and he's attracted to the pc
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military, Has a crush. Occupation: Sculptor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Chrysoberyl (150 gp). Azurite (6 gp). Fire opal (700 gp).
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