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Advanced [show]


Gomory Eastoft, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports yellow clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up scythe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Nature. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Gomory Eastoft, Male Human Adept 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp. Freshwater pearl (12 gp). Jade (80 gp).


Social Check DCs


Cory Rodney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long auburn hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Rich. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Cory Rodney, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 12 (+1)19 (+4)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Robert Coombs, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is still thick. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Robert Coombs, Male Human Druid 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 600 gp.


Social Check DCs


Nicholas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting black shirt and pants. He has golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the west his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a Bellfounder soon after.

Motivation: Wants to raise his children well; and sabotage a competitor

Bonds: Attractive, Job, Family, Poor, Debt. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Nicholas Hadleigh, Male Human Barbarian 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 18 (+4)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +2

Possessions: Golden yellow topaz (1200 gp). Brown-green garnet (100 gp). Carnelian (70 gp).


Social Check DCs


Gunter Hayden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a small bristly mustache and wavy auburn hair. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Gunter Hayden, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)7 (-2) 7 (-2)12 (+1)
Skills Arcana +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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