Dustin Clayton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a red handlebar mustache and slicked back red hair. He tend to wears goggles to shield his eyes.
Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the east to a Map Maker, Dustin learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He then took over the family business and is one of the better Map Maker for hire.
Motivation: Further expansion of business; and expand his business
Ideals: Impeccable, Optimist. Bonds: In love, Job. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Gunter Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple brown line shooting up and back down. He carries a battered trident and tarnished rapier as well. He has a small bristly mustache and wavy silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gunter hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Professionalism. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Drogo Budd, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His auburn hair is smooth and relatively long. His green eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he has a crush on the local barrister
Ideals: Impeccable. Flaws: Mundane. Bonds: Has a crush, Religious, Nature. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3
Possessions: 400 gp.
Roger Wakefield, Male Human [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Roger has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and someone believes him a fraud
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Enemies, Debt. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Blue quartz (10 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.
Everard Stapleton, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His red hair is cut short. His eyes are likewise blue. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 7000 sp.
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