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Advanced [show]


Anselm Graham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a yellow suit, green shirt, and white tie. He has shaved his head bald. This brown eyed easterner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has never given up on his music dream.

Motivation: He has a crush on the local Barber; and he's repulsed by the pc

Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Anselm Graham, Male Human Fighter 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. Blue quartz (9 gp). Zircon (40 gp).


Social Check DCs


Heward Byron, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his hammer ready. He has a small bristly mustache and wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist, Justice, Impeccable. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Byron, Male Human Warlock 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 10000 sp. Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears white cloth garments or leather armor. His golden hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses divination through singing.

History: He was born to loving parents in a slum to the east. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Revenge; and to be a herbalist again

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Job, Enemies. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Ryland, Male Human Aristocrat 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his chestnut hair well, parting it to the left. His blue eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Percival's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Guardian. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Kent, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Miles Hackney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Flaws: Ugly, Insomniac, Mundane, Addict. Bonds: Nature. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Miles Hackney, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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