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Advanced [show]


Miles Rayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt, and his gloved hand is found clutching a lance. His brown hair, when down, is lengthy. His eyes are violet and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Ugly. Bonds: Adventurer, Job, Poor, Religious. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Miles Rayden, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Conrad Beckwith, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a white and green handkerchief worn on his left side. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up hammer and armor he uses now. He left for the east, certain he would find work there.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Attractive, Slave, Immigrant, Nature, Enemies. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Conrad Beckwith, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Prescott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is generally shirtless and showing off his tattooed chest. He wears his black hair up. His hazel eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Lance never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Impeccable, Artistic. Flaws: PTSD. Bonds: In love, Adventurer. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Lance Prescott, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)5 (-3) 16 (+3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp. Blue quartz (13 gp). Jet (50 gp). Obsidian (13 gp). Rhodochrosite (13 gp).


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear blue clothing when he does not wear armor. He is bald on top and has large silver tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Flaws: Ugly, Selfish, Antagonistic, PTSD. Bonds: Adventurer, Guardian. Occupation: Fisher

Voice: German accent

Attributes [hide]

Gerald Kenley, Male Human Warlock 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 17000 sp.


Social Check DCs


Patrick Wheatley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He is bald on top and has large blonde tufts of hair around his ears. He has a dull look in his green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of southern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Immigrant, Nature. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Patrick Wheatley, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 17 (+3)7 (-2)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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