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Advanced [show]


Anthony Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears black cloth garments or leather armor. His blonde hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Anthony was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Professionalism, Persistence. Flaws: Addict. Bonds: Religious. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Anthony Thorpe, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is physically well-built. His red hair and beard is wavy and long. His fierce blue eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting, Gifted. Bonds: Attractive, Nature, Mentor. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Aldous Northcott, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Azurite (13 gp).


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Roofer uniform. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He takes great joy in being the best Roofer in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud.

Flaws: Mundane, Insomniac. Bonds: Job, Enemies. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Kody Mitchell, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Odo Marleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt, and carries falchions. With a patchy golden beard and wild golden hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Miller, but he got bored and became a Gardener. He has set out to sabotage the competition.

Motivation: He has a crush on the local Miller.

Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Has a crush, Job. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Odo Marleigh, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He keeps his silver hair in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Flaws: Depressed, Insane. Bonds: Military, Nature, Family. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Manfred Hayes, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)16 (+3) 10 (+0)13 (+1)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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