Nicholas Trollope, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red hair up. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. Nicholas was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Military, Religious, Job. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item.
Roger Spaulding, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy green pantaloons and a brown scarf. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Roger was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and wants his loneliness to end
Ideals: Athletic. Bonds: Attractive, Guardian, Has a crush, Adventurer. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp.
Frederick Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is silver and curly. His fierce amber eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He feeds upon the attention of others.
History: Gifted from a young age, Frederick studied abroad. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 6000 cp. 2 Tanglefoot bags. 1 Thunderstones. 2 Acid flasks. 2 Tanglefoot bags.
Geoffrey Springfield, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His auburn hair is thinning but still full. He has a dull look in his violet eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He worked as a nervous Bowyer and found it very stressful. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found.
Ideals: Joker. Bonds: Attractive, Family, Adventurer, Job. Occupation: Bowyer
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 39000 sp. 1 Minor magic item.
Drogo Harrington, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Layabout. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Flaws: Racist. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 12000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
