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Advanced [show]


Norman Lincoln, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his sai. He has wavy silver hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Terse. Bonds: Attractive. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Norman Lincoln, Male Human Warlock 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 60 pp.


Social Check DCs


Hugh Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: He was born in the south, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Racist, Selfish. Bonds: Immigrant, Adventurer. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Hugh Staurheim, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Miles Washington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses like a well dressed Farmer does. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Farmer business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Bonds: Job, Attractive, Immigrant. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Miles Washington, Male Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Preston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears bulky red painted plate armor. His tied-back hair is white. This green eyed easterner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, John studied abroad. A freak accident while working with his Crown-heir mother left him crippled. He has drifted from career to career and currently works as a Navigator.

Motivation: Sabotage a competitor.

Ideals: Athletic, Logical, Gifted. Flaws: Disease. Bonds: Job. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

John Preston, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp.


Social Check DCs


Raymond Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is knotted and matted. His hazel eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He served in the navy to pay for his family's outstanding loans. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Raymond Ainsworth, Male Human Barbarian 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 83 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 8000 sp. Fiery yellow corundum (1300 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs

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