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NPC Generator

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Advanced [show]


Gomory Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Merchant, Gomory learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and someone believes him a fraud

Ideals: Persistence, Logical. Bonds: Job, Enemies, Family. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Hadlee, Male Human Ranger 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Lapis lazuli (7 gp). Tiger eye turquoise (7 gp). Banded agate (7 gp). Sardonyx (40 gp).


Social Check DCs


Trey Huckabee, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His chestnut hair is singed and shortened. His brown eyes peer out from beneath his Stetson brown hat.

Personality: Calm and collected, he is a well trained Barrister. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Trey studied abroad. A freak accident while working with his Butcher father left him crippled. He was granted necromantic powers by his dying sister.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Rich, Job. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Trey Huckabee, Male Human Expert 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rolf Garfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his rapier. His right hand appears badly burned and disfigured. He wears his blonde hair up in a very large beehive style do. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Jeweler like his mother before him.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Rolf Garfield, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Shane Soames, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a fancy blue suit. His clothes are grease stained in places. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Opinionated, Logical. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Shane Soames, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 18 (+4)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His hair is always cut to a buzz. He has a dull look in his green eyes.

Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Barkeep, who enjoyed hunting, Alex was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Has a crush, Nature, Military. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Yeardley, Male Human Rogue 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs

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