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Advanced [show]


Ralf Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He has styled his white hair well, parting it to the right. His violet eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Marshal. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bather father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Persistence. Flaws: Disease. Bonds: Immigrant, Job, Rich. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Ralf Cumberbatch, Male Human Fighter 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 67 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)15 (+2) 14 (+2)17 (+3)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Ainsley, Male Human [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He is portly but not overly obese. His long white hair reaches down to his waist. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and further expansion of business

Flaws: Secretive, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Alexandre Ainsley, Male Human Adept 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 11 (+0)18 (+4)
Skills Investigation +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp. Rich purple corundum (400 gp). Peridot (60 gp).


Social Check DCs


Adelard Yorke, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a brown coat with black slacks, and he perpetually has his hammer ready. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Athletic. Bonds: Attractive, Mentor. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Adelard Yorke, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (1200 gp). Star rose quartz (80 gp).


Social Check DCs


Adam Barclay, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white cloak and cross-gartered yellow stockings. His auburn hair is thinning but still full. His gray eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Adam is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things.

Ideals: Impeccable. Flaws: Mundane. Bonds: Family, Immigrant. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Adam Barclay, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with broad hat and is in decent physical shape. His red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west to a Navigator, Peter learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new navigator responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Peter Badger, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Rose (80 gp).


Social Check DCs

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