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NPC Generator

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Advanced [show]


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear brown clothing when he does not wear armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Eccentric and domineering, Bertram will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies, Slave. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Byron, Male Human Warlock 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 40000 cp.


Social Check DCs


Kyle Garfield, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Navigator again.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Kyle Garfield, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roland Gracey, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he is dressed in a clean tan cloak covering his clean studded leather. His white hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Fearful. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Roland Gracey, Male Human Aristocrat 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 15 (+2)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and sports yellow clothing, slightly heavier than average wear. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his son

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Nature, Slave. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Bernard Gyula, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Tyndall, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. He keeps his long chestnut hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trey was born on a far southern mountains where he grew up under the tutelage of his father, an expert Ploughman. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Athletic, Fighting, Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Trey Tyndall, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 28000 cp. Fiery yellow corundum (1200 gp). Iolite (80 gp). Violet garnet (300 gp).


Social Check DCs

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