Manfred Bradly, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple yellow robe with black stripes complete with hood. His silver hair is heavily combed to the left. His half smiles and green eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.
History: Manfred was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Deep blue spinel (300 gp). Brown-green garnet (50 gp). Black star sapphire (800 gp).
Solomon Watson, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his auburn hair down. His eyes are hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor.
Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Rich, Job. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Tim Nash, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Tim will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Poor, Slave. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Bernard Dayton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light violet in addition to tight pants. He wears his silver hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Bernard's first love is himself. His second love is also himself. He also has developed a complete distrust of the Dyer profession.
History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 14 years.
Motivation: He has a crush on the local Dyer; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Racist. Bonds: Poor, Job, Nature, Has a crush. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 16 (+3) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Charles Hamilton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a small bristly mustache and wavy auburn hair. His eyes are brown.
Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Gardener and found it very stressful. He then took over the family business and is one of the better Gardener for hire.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable, Gifted. Bonds: Military, Job. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Celestial, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. Golden yellow topaz (1400 gp). Obsidian (15 gp). 1 Minor magic item.
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