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NPC Generator

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Advanced [show]


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He dresses like a well dressed Sailor does. He has a very tight haircut. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and sabotage a competitor

Flaws: Insomniac, Disease. Bonds: Job, Religious, Nature. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Badger, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)11 (+0) 3 (-4)12 (+1)
Skills Nature +3, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 8000 sp.


Social Check DCs


Justin Graeme, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His silver hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing music.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Mentor. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Justin Graeme, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 7 (-2)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Alex Leighton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Layabout. He wears his blonde hair up. His amber eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: The child of a Carpenter, who enjoyed hunting, Alex was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He now owns his own business.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Alex Leighton, Male Human Warrior 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)16 (+3) 16 (+3)16 (+3)
Skills Deception +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnome
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 150 pp.


Social Check DCs


Hunter Easton, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Healer. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is matted, messy, and big. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and to be a weaver again

Flaws: Ugly, Mundane, Fearful. Bonds: Job, Rich. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Hunter Easton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Ryley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Bonds: Immigrant, Attractive, Adventurer, Family. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Ryley, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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