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NPC Generator

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Advanced [show]


Rolf Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered shield and tarnished sword as well. He wears a top hat to cover his moderate length auburn hair. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Depressed, Insane, Hedonist. Bonds: Adventurer. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Rolf Berkeley, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Just what you see.


Social Check DCs


Hunter Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is typically in his Beggar uniform. He keeps his black hair in a pixie cut. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Expand his business; and his religion dominates his actions

Flaws: Ugly, Terse. Bonds: Job, Religious, Nature. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Hunter Marlee, Male Human Cleric 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp.


Social Check DCs


Tim Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His hair is blonde and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people; and he seems to be bored by most things

Flaws: Shy, Impulsive, Mundane, Racist. Bonds: Attractive, Poor. Occupation: Priest

Voice: German accent

Attributes [hide]

Tim Trollope, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He prefers to wear grey clothing when he does not wear armor. He has a hunchback. His black hair is singed and shortened. His green eyes peer out from beneath his feathered grey hat.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the south to a Bookbinder, Ralf learned a great deal about his mother's area of expertise. In his 11th year, his parents were killed by a goblins raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: He wants to get laid; and someone believes him a fraud

Flaws: Ugly, Disease. Bonds: Enemies, Job, Family, Has a crush. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Ralf Lindsey, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp.


Social Check DCs


Ernest Allerton, Male Human [Permalink]

Personal [hide]

Description: This man dresses in yellow turtlenecks beneath a green coat with brown slacks. He has a penchant for wearing a ring with an oversized amber on his left hand. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ernest was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Persistence, Athletic. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Ernest Allerton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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