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Advanced [show]


Theodoric Blankley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. This hazel eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Adventurer. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister.

Flaws: Ugly. Bonds: Rich, Job, Family, Immigrant. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Blankley, Male Human Cleric 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries morningstars. His silver hair is matted, messy, and big. His eyes are blue and beady.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Bertram Marleigh, Male Human Wizard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 400 gp.


Social Check DCs


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a black suit. He has wavy red hair. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To prove his worth to the world; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Hedonist, Impulsive. Bonds: Military. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Cory Windsor, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. White pearl (60 gp). 1 Minor magic item.


Social Check DCs


Bernard Kenley, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large grey mantle and cape that has been intricately interwoven into his brown robe, he is not a threatening figure. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He got into the Priest business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up shield and armor he uses now. He inherited the family business which he has now maintained for 11 years.

Motivation: A deep hatred of giants; and to be a bellfounder again

Ideals: Gifted. Flaws: Insomniac. Bonds: Nature, Job, Enemies. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Bernard Kenley, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Cory Badger, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black broad hat and black clothes. He has a long red beard with little hanging trinkets. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Military, Poor, In love. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Cory Badger, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)7 (-2) 13 (+1)14 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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