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NPC Generator

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Advanced [show]


Reynard Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with pastel socks and a vest with buckled shoes. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small plains village. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Family, Nature. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Reynard Hayley, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Miles Fawcett, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Miles was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He struck the Brewer job and began his own company from there.

Motivation: Expand his business.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Job, Immigrant. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Miles Fawcett, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Rhodochrosite (15 gp). Fire opal (500 gp).


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey coat over a tan low-cut shirt, and a broad hat upon his head. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: The child of a Scribe, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Professionalism, Athletic. Flaws: Addict. Bonds: Adventurer, Nature. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Cooper, Male Human Ranger 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp.


Social Check DCs


Simon Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He has a white handlebar mustache and slicked back white hair. His violet eyes lackadaisically let the world flow into them.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Extrovert, Pacifist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Simon Hastings, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Godfrey Milton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His long blonde hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful brothel owner made him what he is. In his youth he was a Layabout, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Flaws: Shy, Hedonist. Bonds: Mentor. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Godfrey Milton, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Red garnet (130 gp). Smoky quartz (60 gp). Deep green spinel (130 gp).


Social Check DCs

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