Randal Crawford, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Scribe. His white hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Shy, Ugly. Bonds: Religious, Enemies. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 30000 cp. Violet garnet (1300 gp). Amethyst (60 gp). Deep blue spinel (1300 gp). Citrine (50 gp).
Geoffrey Bradford, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears baggy white pantaloons and a blue scarf. His long blonde hair is drawn into a two foot long braid. This brown eyed northerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Doctor for hire.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Simon Quinton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His eyes are violet.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He struck the Shipwright job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Disciplined, Philantrophist. Bonds: Adventurer, Poor, Job. Occupation: Shipwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 67 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: Citrine (30 gp).
Jocelyn Kent, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue coat over a green low-cut shirt, and a top hat upon his head. He wears his golden hair up in a very large beehive style do. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Military, Immigrant. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Blue sapphire (1100 gp). 1 Minor magic item.
Aldous Halsey, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has a white handlebar mustache and slicked back white hair. This blue eyed northerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast desert. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Nature, Family. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 400 gp. Red garnet (40 gp).
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