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NPC Generator

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Advanced [show]


Cory Alton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a pastel cloak and cross-gartered white stockings. His hair is silver, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.

History: Gifted from a young age, Cory studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the north

Ideals: Optimist, Pacifist, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Alton, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Cromwell, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man is wearing a long, white cloak. He has styled his red hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Healer, Don learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and wants his loneliness to end

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Job, Adventurer, Has a crush. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Don Cromwell, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Healer’s kit. 1 Silver holy symbol. 1 Masterwork Musical instrument.


Social Check DCs


Hubert Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a green and red handkerchief worn on his right side. His hair is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Family, Military, Job. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Hubert Shelby, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are brown and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Opinionated, Gifted, Justice. Bonds: Rich, Religious. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Wentworth, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Watson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a blue suit, black shirt, and white tie. His chestnut hair is thinning but still full. His brown eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Bonds: Adventurer, Rich, Has a crush. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Watson, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs

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