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Advanced [show]


Reynard Easton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His white hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Fisher, Reynard learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and sabotage a competitor

Ideals: Impeccable, Justice. Flaws: Racist. Bonds: Poor, Job. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Reynard Easton, Male Human Warlock 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 40000 sp.


Social Check DCs


Roger Conway, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn and curly. He has several tiny aquamarine earrings on each ear.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable. Bonds: Rich, Has a crush, Adventurer. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Roger Conway, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His black hair is heavily combed to the right. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Odo Blakeley, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Adam York, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.

Personality: Always inclined to offer people food he seems plenty friendly. Adam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Adam York, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)18 (+4) 17 (+3)16 (+3)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Silver pearl (80 gp). Jade (80 gp). Eye agate (12 gp). 1 Minor magic item.


Social Check DCs


Bertram Sutherland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair up. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Religious, Military, Adventurer. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Bertram Sutherland, Male Human Rogue 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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