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Advanced [show]


Gunter Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gifted from a young age, Gunter studied abroad. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Gunter Bentley, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Van Es, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. His black hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: Calm and collected, he is a well trained Sage. He also is a firm believer in the manly ideal.

History: The child of a Mayor, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He dropped out of school before completing his studies. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: To be a Mayor again.

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Balimaar Van Es, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Hubert Chatham, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears brown painted combat armor at almost all times. His black hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: Hubert was raised in a hard working conservative environment. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Marshal.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Bonds: Attractive, Job, Family. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Hubert Chatham, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 24000 sp.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the sun god on his torso. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair and beard is wavy and long. He has several tiny sapphire earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Rich, Job. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Trym Chatham, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2700 sp.


Social Check DCs


Solomon Springfield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His red hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and to reunite with his absent father

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Solomon Springfield, Male Human Fighter 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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