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NPC Generator

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Advanced [show]


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Butcher. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He got into the Butcher business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Beckwith, Male Human Commoner 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. Silver pearl (130 gp). Blue quartz (13 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Bentley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his golden hair down. His eyes, though not visible through his cowl, are amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Lewis Bentley, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest England, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: He got into the Masseuse business at a young age. Brilliant and gifted he never wanted to apply himself. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and expand his business

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Poor, Job. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Ernest England, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to hide his balding. He has a dull look in his brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: To be a Knight again; and a strong sense of loyalty to human people

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Guy Colton, Male Human Warrior 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 11 (+0)5 (-3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: Blue star sapphire (1500 gp). Aquamarine (1200 gp).


Social Check DCs


Ernest Byron, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear pastel tank tops with brown pants. His black hair is long and unkept. His eyes are blue.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Sellsword, Ernest learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Job. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Byron, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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