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Advanced [show]


Gerard Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears skinny pants and wears a white and pastel robe with the hood down. His golden hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Performer, Gerard learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Job, Immigrant. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Shelby, Male Human Wizard 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Terran, Orc, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 900 gp.


Social Check DCs


Kyle Woods, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he prefers to wear brown pants and tee shirts. His black hair is long and unkept. He has violet eyes.

Personality: His tongue was cut out and he uses sign language. He is a great chef.

History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Mentor, Adventurer. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Woods, Male Human Wizard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points -2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +5, History +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. His golden hair is lengthy. His blue eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of western immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Washington, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)14 (+2) 6 (-2)10 (+0)
Skills Nature +5, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with violet colored cloaks and clothing. His black hair, when down, is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Poor, Slave. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Guy Ramsey, Male Human Warrior 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His black hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born on a small isolated farm. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. William's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying sister.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

William Blyth, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Golden yellow topaz (500 gp).


Social Check DCs

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