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NPC Generator

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Advanced [show]


Simon Gresham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Cook soon after.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Guardian. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Gresham, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His silver hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: He was born in the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and he wants to get laid

Flaws: Shy, Selfish, Insane. Bonds: Immigrant, Has a crush. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Trey Eastaughffe, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Armorer. He keeps his white hair in a pixie cut. He has blue eyes and a black hat with a violet feather.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Animal Trainer, but he got bored and became a Armorer. He now mingles about in high society.

Motivation: To end his boredom; and he's repulsed by the pc

Flaws: Hedonist, Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Roger Hadleigh, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)7 (-2) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Theodoric Davenport, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy blue pantaloons and a tan scarf. His moppish auburn hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.

History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Secretive. Bonds: Adventurer, Nature, Job. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Theodoric Davenport, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Azurite (8 gp). Freshwater pearl (8 gp).


Social Check DCs


William Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, brown, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: William was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Fighting. Bonds: Slave, Nature, Family, Immigrant. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

William Hastings, Male Human Adept 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1400 gp. Bloodstone (50 gp). Star ruby (1300 gp). Sardonyx (50 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Brown-green garnet (110 gp). Moss agate (4 gp).


Social Check DCs

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