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Advanced [show]


Simon Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north his family was never financially stable. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Simon's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He is unsatisfied with his job; and to be a layabout again

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Quinton, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Gerald Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Bonds: Poor, Attractive, Family. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Gerald Winchester, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (11 gp). Freshwater pearl (11 gp).


Social Check DCs


Guy Garfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with grey lining and desert motifs. With a patchy golden beard and wild golden hair. His gray eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Guy Garfield, Male Human Warrior 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills History +6, Performance +2
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. Blue quartz (14 gp). Rich purple corundum (400 gp). Red garnet (130 gp).


Social Check DCs


Thomas Huxley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. He has shaved his head bald. He has green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.

History: The child of a Bounty Hunter, who enjoyed hunting, Thomas was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: He wants revenge against orcs; and wants to open a new tavern

Ideals: Opinionated, Gifted. Bonds: Attractive, Nature, Job, Enemies. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Thomas Huxley, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Logical. Bonds: Attractive, Rich, Family. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Dustin Gladstone, Male Human Wizard 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs

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