John Nash, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair, when down, is lengthy. His hazel eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is a Jackalwere in disguise. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He has set out to sabotage the competition.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 13000 sp. Brass mug with jade inlays (400 gp).
Everard Axton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Addict, Lazy. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 300 gp.
Geoffrey Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing a long, yellow, dusty cloak. He has a hunchback. His hair is chestnut and curly. His eyes are brown and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Geoffrey studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Weaver like his mother before him.
Motivation: To unite with his sister; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Moss agate (14 gp). 1 Minor magic item.
Solomon Chatham, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Miller does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the south his family was never financially stable. While studying, he fell in love. They married and had a son. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Human people.
Flaws: Insane, Racist. Bonds: Job, Poor, In love. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. Moonstone (80 gp). Fire opal (1100 gp). 1 Minor magic item.
William Kendal, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown and curly. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: William hails from a village terrorized by drow. Cursed with a spirit at a very young age, William has worked very hard to control his curse. He inherited the family business which he has now maintained for 12 years.
Motivation: A strong sense of loyalty to Human people; and he's in love
Flaws: Disease, Racist. Bonds: Has a crush, Job, Enemies. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.
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