Ralf Davenport, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of a Tailor, who enjoyed hunting, Ralf was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He wants to get laid; and a strong sense of loyalty to human people
Ideals: Joker. Flaws: Racist, Addict. Bonds: Rich, Nature, Has a crush. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 700 gp.
Wymar Hayden, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a red collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Wymar was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He has drifted from career to career and currently works as a Tailor.
Motivation: A deep hatred of giants; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Gifted. Bonds: Adventurer, Attractive, Job, Enemies. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. Obsidian (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Chad Rayden, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his shortbow. His skin is also unnaturally pale. His auburn hair is heavily combed to the left. His thin eyebrows rest above his beady amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his father.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south; and further expansion of business
Ideals: Joker, Entrepeneur, Artistic. Flaws: Ugly. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Spyglass. 1 Good lock. 1 Silver holy symbol. 1 Masterwork manacles.
Drogo Harlan, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His long chestnut hair reaches down to his waist. He has violet eyes and a black hat with a blue feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He doesn't get along with people that don't share his tastes; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Family, Guardian. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 gp.
Theodoric Coombs, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.
History: Gifted from a young age, Theodoric studied abroad. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Gifted, Logical. Flaws: Ugly, Hedonist. Bonds: Slave. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold dragon comb with red garnet eye (1200 gp).
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