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NPC Generator

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Advanced [show]


Cory Darby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His hair is chestnut and curly. His brown eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting. Flaws: Disease, Selfish, Insane. Bonds: Family, Job. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Cory Darby, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 11000 sp.


Social Check DCs


Bernard Garrick, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his shortbow always slung over his shoulder. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 5 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist. Flaws: Hedonist, Racist. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Bernard Garrick, Male Human Expert 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 8 (-1)6 (-2)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Solid gold idol (500 gp).


Social Check DCs


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear red tank tops with white pants. His hair is red, silky, and of moderate length. This hazel eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants a kiss

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Peter Brandon, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)17 (+3) 13 (+1)10 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Auran, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 36000 sp.


Social Check DCs


Theobald Huckabee, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Theobald Huckabee, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Percival Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length silver hair. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the south. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Hornsby, Male Human Paladin 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1300 gp. Cloth of gold vestments (130 gp). Gold dragon comb with red garnet eye (400 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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