Percival Clare, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. He has wavy chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for him.
Ideals: Philantrophist, Impeccable. Bonds: Nature. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp.
Nicholas Skelton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered shield and tarnished hammer as well. His brown hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Apothecary, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Bonds: Attractive, Religious, Nature. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Sherwood, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a worn and beaten armor. He has shaved his head bald. He has green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. 1 Minor magic item.
Gomory Gyula, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears bulky blue painted plate armor. He has a long black beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, In love, Religious. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Golden pearl (70 gp).
Gerald Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by sweets. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He has decided he is irredeemable.
Ideals: Philantrophist. Flaws: Ugly, Selfish, Disease. Bonds: Poor. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Halfling, Druidic, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
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