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NPC Generator

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Advanced [show]


Manfred Langdon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy tan pantaloons and a brown scarf. He is an epitome of beauty. His silver hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: Born in the west to a Shoemaker, Manfred learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Langdon, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)17 (+3) 6 (-2)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Druidic, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Coral (150 gp). Sardonyx (20 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Roland Bentham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear red clothing when he does not wear armor. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He desires power and/or immortality; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Bonds: Attractive, Adventurer, Has a crush, Rich. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Roland Bentham, Male Human Warrior 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Don Snape, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large green jacket. He has a auburn handlebar mustache and slicked back auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Don has worked very hard to control his curse. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, In love, Mentor. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Snape, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. Chalcedony (80 gp). Blue quartz (14 gp). Rock crystal (80 gp). Silver pearl (90 gp).


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a grey poncho over his likewise colored trousers and shirt. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a forest tribe. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business; and to be a dyer again

Bonds: Enemies, Nature, Guardian, Job. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Gracey, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. 3 Antitoxin. 3 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports white clothing, slightly heavier than average wear. With bright golden hair and a scraggly beard. His fierce green eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast forest. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Nature, Military. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Theobald Chatham, Male Human Adept 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Giant, Draconic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 sp. Banded agate (16 gp). 1 Minor magic item.


Social Check DCs

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