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NPC Generator

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Advanced [show]


Percival Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple green robe with grey stripes complete with hood. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Has a crush, Mentor. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Percival Clinton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Fiery yellow corundum (1000 gp). Black opal (1000 gp). Rose (40 gp). Brown-green garnet (110 gp).


Social Check DCs


Anthony Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear grey tank tops with green pants. He has moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: Born in the north to a Adventurer, Anthony learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Adventurer.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Slave. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Anthony Hadlee, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Aldous Riley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His hair is black and curly. His eyes are brown and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His divine abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 6 years.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Riley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)5 (-3) 15 (+2)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Don Upton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy grey suit. His long black hair reaches down to his waist. His brown eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Knight, but he got bored and became a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Philantrophist, Justice. Flaws: Mundane, Insane. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Don Upton, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He has a very tight haircut. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and an old rival family wants him found

Ideals: Joker. Bonds: Adventurer, Family, Slave, Has a crush. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Gomory Rodney, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (600 gp).


Social Check DCs

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