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NPC Generator

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Advanced [show]


Bertram Asheton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dilettante. His hair, while still mostly white, has prominent grey streaks. His eyes are blue and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker, Gifted. Bonds: Religious, Immigrant, Adventurer. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Bertram Asheton, Male Human Commoner 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 6 (-2)13 (+1)
Skills Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Red-brown spinel (60 gp). Red garnet (60 gp). Emerald (1500 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Lester, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown coat over a pastel low-cut shirt, and a small hat upon his head. His auburn hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Addict. Bonds: Nature, Military, Adventurer. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Percival Lester, Male Human Monk 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has styled his chestnut hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Mentor, Rich. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Coombs, Male Human Cleric 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1000 sp.


Social Check DCs


Alex Ainsworth, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His feathered hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Slave Trader, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and he wants revenge against drow

Ideals: Athletic, Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Ainsworth, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)5 (-3) 15 (+2)15 (+2)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Blue quartz (12 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (1000 gp). Amethyst (90 gp).


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has a slight overbite and is overall scrawny. His silver hair is thinning but still full. He has hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: Hugh was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Hugh Barton, Male Human Fighter 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)7 (-2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp. Smoky quartz (80 gp). Golden yellow topaz (800 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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