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Advanced [show]


Kyle Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a black and brown handkerchief worn on his left side. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Architect business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Architect. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Attractive, Job, Nature, Guardian. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Kyle Sutherland, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Half-Plate.


Social Check DCs


Shane Ramsay, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Family. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Shane Ramsay, Male Human Ranger 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 4000 sp.


Social Check DCs


Shane Haley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with pastel socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Insane. Bonds: Military, Adventurer. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Shane Haley, Male Human Aristocrat 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 4000 sp. Moonstone (40 gp). Rock crystal (40 gp). Amber (140 gp).


Social Check DCs


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with white colored cloaks and clothing. His long chestnut hair reaches down to his waist. He has gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Tailor, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against drow; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Snape, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Average lock. 1 Simple lock. 1 Silk rope.


Social Check DCs


Aldous Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His long auburn hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against brigands; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Slave, Enemies. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Tinley, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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