Alexandre Tickle, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and is wearing a perfectly clean shirt and pair of pants. With a patchy white beard and wild white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Insane, PTSD. Bonds: Attractive, Rich, Adventurer. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Drogo Preston, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Insane, Greedy, Depressed, Disease. Bonds: Military, Family. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Obsidian (10 gp). Blue star sapphire (800 gp). Citrine (20 gp). Amethyst (120 gp). 1 Minor magic item.
Hugh Wellington, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants, and carries bastard swords. His black hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are violet.
Personality: He dislikes all the random violence that takes place in the west. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a forest tribe. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and he is wracked by social anxiety
Ideals: Fighting, Pacifist, Gifted. Flaws: Fearful. Bonds: Nature, Family. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2400 sp.
Frederick Bradley, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his glaive. He sports a flattop hair cut. He has a dull look in his hazel eyes.
Personality: Calm and collected, he is a well trained Bellfounder. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has achieved small success as a Bellfounder.
Motivation: An old rival family wants him found.
Bonds: Attractive, Job, Rich, Family. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Chalcedony (80 gp). Emerald (500 gp). Star ruby (500 gp).
Conrad Barclay, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a red poncho over his likewise colored trousers and shirt. He wears his auburn hair up. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the west. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and retire the richest man in the west
Ideals: Pacifist, Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Nature. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Tiger eye turquoise (11 gp). Banded agate (11 gp). 1 Darkwood Shield. 1 Half-Plate.
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