Hugh York, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a broad hat to cover his moderate length brown hair. His hazel eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: His relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Athletic. Flaws: Emotional, Addict. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 16000 sp.
Godfrey Fidget, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel coat over a blue low-cut shirt, and a deerstalker hat upon his head. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Godfrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
Possessions: 40000 cp.
Guy Ainsley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear yellow clothing when he does not wear armor, and a wedding ring on his left hand. His hair is cut close to his head. He has a dull look in his brown eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Logical. Flaws: Greedy, Racist. Bonds: In love, Family, Adventurer. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Odo Ashley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a bow. His moppish brown hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Gifted from a young age, Odo studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and he is greedy
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Family. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 4 Holy water.
Adam Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a white handlebar mustache and slicked back white hair. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Nature, Family. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Emerald (600 gp). Golden yellow topaz (900 gp). Freshwater pearl (7 gp). Azurite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
