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NPC Generator

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Advanced [show]


Raymond Holton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His moppish chestnut hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Poor, Enemies. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Raymond Holton, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Obsidian (6 gp).


Social Check DCs


Tim Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black and very short. His eyes are gray.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Persistence. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Tim Clayden, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 4 Alchemist’s fire. 3 Antitoxin. 2 Smokesticks. 2 Holy water.


Social Check DCs


Gerard Altham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears red leather gloves, a red jacket, and tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gerard was born in the south. At a young age he loved to build and create. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He now owns his own business.

Motivation: He wants to meet his childhood hero; and to reunite with his absent father

Ideals: Persistence. Bonds: Family, Job, Adventurer. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Altham, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Norman Colby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. He has amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Detective profession.

History: Norman was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Sellsword.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Norman Colby, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Stansfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, violet cloak. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Detective, who enjoyed hunting, Gilbert was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and retire the richest man in the north

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Gilbert Stansfield, Male Human Aristocrat 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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