Guy Watson, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, green cloak. His black hair is unkempt and raggedy. He wears a mask on his face.
Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Guy was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a hunter and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Family, Nature. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Masterwork Light wooden shield.
Hunter Vance, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy golden hair. His green eyes peer out from beneath his small green hat.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Logical. Bonds: Attractive, Job, Family. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Terran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 800 gp. 1 Minor magic item.
Hunter Sharps, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His white hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Athletic, Logical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Arnold Crawford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Locksmith. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He has drifted from career to career and currently works as a Locksmith.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Job, Poor. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Aquamarine (400 gp). Chalcedony (30 gp). Carnelian (30 gp).
Gerald Barclay, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He keeps his black hair in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gerald was born in the south. At a young age he loved to build and create. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: He's repulsed by the PC.
Ideals: Justice, Persistence. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
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